Orikexir Spaendjekkel

Orikexir Spaendjekkel (Dark Elven: ; Etrandish: ) is an Etrandish Dark Elven Headhunter.

Biography
Orikexir's life always revolved around money - his parents moved up to the surface, and sold their own son to a headhunter for a measly 100 golden coins. To a headhunter, who got his money from stealing when there were no jobs to be found. So the little Orikexir became his own little manservant and apprentice, with the first five years of his life not being particularly noteworthy, but then one day, on a day that seemed boring first, he suddenly felt the hands of his master on his neck. His attack was fast and disarming.

"Learn, boy, that you always have to be vigilant. Don't let me see you again on my corridors." - said the headhunter to his apprentice, who immediately understood, that he'd have to walk to the path of shadows. Nothing was easy from that point on. He was often caught, beaten then let off. Yet, his skills developed. When Orikexir became dexterous enough, he started attacking his own master from the shadows - which was usually followed by some sanctions, usually deprivation of food. Being a clever boy, he supplemented what he got by stealing from the cellars. His master was satisfied with him, even if he did not show it.

When Orikexir started to treat the shadows as his true home, his master began teaching him both melee combat and archery, as well as showing him how to fight and sneak effectively in light armour. For melee combat, he preferred curved swords, while for ranged combat, crossbows became his weapon of choice. He was trained rigorously, and thus became a skilled swordsman, albeit obviously not the best. He trained more with the sword than with the bow. One day, he found a strange chain in the room of his mentor, which was noticeably full of magic, particularly radiating magic. "Learn how to fight with its magic-free counterpart first, then you can have this for yourself, so long as you can steal it!" said Orikexir's mentor. From that day on, they practiced with chains, and created a new deadly sword-chain combination, with which they could easily knock out the majority of their opponents. Additionally, they created two interesting concoctions: one which creates smoke by touching the air, making them unseen, the other being a more aggressive potion, which explodes on impact, causing minor wounds. Orikexir and his mentor developed a new fighting style based on tricks. It was a pity that he could never try it out on real enemies.

But for a good headhunter and thief, fighting is not the most important. They need a source of income too, even if there is no one to hunt down. Orikexir also became a skilled thief, with smuggling being the only skill he could never master.

His lessons came to an end together with the years spent in his mentor's house when he was twenty-five years old. He never expected them to end so much sooner than they initially thought. Robbers entered their house, heavily wounding his mentor, while Orikexir broke into his own mentor's room, taking the magical chain to himself - as soon as he touched it, it practically melted into his skin, with the chain becoming part of his body, being able to control it with his mind, with his bare will. Then the two robbers broke into the same room that Orikexir was in, immediately attacking him. He instinctively reacted, throwing a smoke bomb between them, then beating their legs with the chain, killing one of them with his sword, then squeezing the club out of the other's hand, then beheading him.

Getting out of the room, he melted into the shadows, noticing that there were still two robbers in the house, one of them having a sword, the other a fencing dagger. The swordsman lookedl ike the leader, so Orikexir sedated him with a poison, then went back into the shadows. The one with the dagger swung his weapon nervously, not noticing when the Dark Elf got behind him and stabbed him in the heart. He tied the leader to a chair, and then ran to his master. The master said one sentence to him: "Never kill, when you don't find it necessary. Never steal, when there is no need for it. I am proud of you!" and with those last words, the mentor died.

With that, Orikexir gathered all the necessary items, the food, the firestarting instruments, the smoke bombs, the recipe of the exploding concoction, and a few other valuables, then he appraoched the bandit. One hour later, he woke up, albeit he would have done better not to wake up - that night, a man's could be heard, loudly screaming in agony. Orikexir learned, that the bandits were hired by a merchant out of vengence, as his mentor killed one of his relatives. After doing some detective work, Orikexir learned the name of the merchant, the name of the merchant's main rival, even the name of the merchant's dog. So he approached the merchant's rival, and offered him to make the merchant disappear, for a price.

The merchant's forehead was filled with sweat, as he saw a dark elf clothed in dark robes, with a crossbow on his back, a sword on his side, flasks on his belt and a chain on his left hand. The last thing he saw before his death, was the shadow of a chain approaching him fast.

The original FRPG
Orikexir Spaendjekkel - originally spelled Orikexir Spinejackal - appeared on the forum on the 10th of August, 2010, but only took part in a few adventures: Dark Initiation, The Problem With Gnolls and To Go Underground.

The 2012 game
Orikexir was amongst the characters intended to be recruitable companions, but the game's development never got far enough to make him meetable.

The 2013 game


Orikexir was intended to be present in the 2013 game as well, once again as a recruitable companion, but as the game never got beyond designing stage, nothing came out of it.