Assassin (class)

Assassins are masters of a fast and silent attack. They often appear as agents, informators, hireable bounty hunters and instruments of personal revenge. Their skills in anatomy, stealth, poisons, dark arts and street smarts allows them to execute their tasks with a shocking preciseness...

Most of those thieves who choose this kind of "profession", are examples of the "traditional" style of assassin, who hide in the shadows with their deathbringing blade. and fallen knights hide and exploit the advantages of the surprise attack. can be the most fearsome assassins of all, because they use their magic to be invisible, and strike so swift that there is zero chance of failure.

The Original FRPG
Assassins are a prestige class available for, and.

Being an Assassin grants all Thief skills - Basic Tracking, Basic Smuggling, Basic Forgery, Basic Stealth - but also grant additionally Advanced Stealth, Advanced Swordsmanship, Advanced Archery and the ability to wear Light Armour.

RPG Maker Adaptations: 2012 and 2013
In the RPG Maker-based video game adaptations of the FRPG, Assassins are a compromise between and. They can use the majority of weapons, but are severely restricted in terms of armour. They have more hitpoints than Thieves, but less than Warriors. Just like Thieves, they are offense-oriented, meaning that they sacrifice defense for offense and speed.

World of Artograch
The tabletop roleplaying system does away with classes altogether, deprecating them in favour of backgrounds, which allow players more flexibility during character creations. Nevertheless, it's still very much possible to play as a Assassin - the player simply has to compromise between Combat-oriented feats and Stealth-oriented feats. There is an even a background called "Asinine Assassin".