Neutral Good

Neutral Good is one of the Nine Alignments, combining Chaos with "Goodness" (good intentions, being oriented towards the Light Side, etc.), both a game mechanic, and an actual concept within the universe of the franchise itself.

Description
Neutral Good is halfway between Lawful Good and Chaotic Good.

Being Good characters, they put emphasis on values such as kindness, charity, humility, temperance, diligence, defending the innocent, compassion for and willing to help those in need, even if they don't belong to one's own group; they abstain from acts of aggression without a proper cause (such as self-defense, defense of someone innocent, or violently attempting to stop a criminal), and they willingly abstain from actions considered morally reprehensible accross most cultures (rape, theft, unprovoked assault, murder, intentional destruction of property, etc.).

Unlike Chaotic Good characters, they don't see law as a tool of oppression, and do in fact value good laws and honest law enforcers as a means of protecting innocent people - but unlike Lawful Good characters (and just like Chaotic Good characters), they feel no special dedication to the laws, and feel absolutely no guilt when breaking the law for a good cause. There is no internal conflict for them: they are well-aware that sometimes, the hammer of justice strikes down the innocent, and they resent that, but do not believe that this alone is justification for the complete dismantling of lawful and civilized society.

Observance
The Cult of Nature - with their relatively lax interpretation of morals and laws - is a perfect example of an organization that puts the Natural Good alignment on a pedestal. Even though the Church of Titanius strongly favors the Lawful Good alignment, the average believer will more likely swing towards being Neutral Good.