World of Artograch (roleplaying system)

World of Artograch is a planned tabletop roleplaying system developed by Zsolt Tóth with the intent of serving as the base of future adaptations of the Ways of Darkness franchise, such as the 3D project and the CK3 mod. The basic ruleset is downloadable at Mega.

The tabletop system innovates the franchise in various ways, such as deprecating classes in favour of backgrounds (inspired by Arcanum and Vampire: The Masquerade). It also features, something pretty much unheard of in tabletop roleplaying systems. Originally, it was intended to feature the nine classic character alignments, but that was eventually scrapped for a religious moral system, partially influenced by Crusader Kings 2, and also partially influenced by Paths of Enlightenment in Vampire: The Masquerade.

= Game mechanics =

Dice-rolling
World of Artograch - in spite of being intended more to serve as the base of CRPG adaptations, rather than a tabletop RPG meant to be played among friends - is, at the end of the day, still a tabletop RPG, as such, it is only expected that it will rely on dice-rolls to determine things. Events will be generally detailed in percentages rather than dice rolls by default, but game masters are expected to adapt this to dice rolls: for example, if we state that character has 50% of succeeding at a task, the game master must ask the character's controller to roll the dice. If it's a 20-sided dice, they must roll 10 or greater, if it's a 6-sided dice, they must roll 3 or greater, and so on. House rules. Nevertheless, for the sake of convenience, sometimes, dice measurements are also given.

The Character Sheet
Characters form the basis of the World of Artograch RPG each player must control a character (or potentially a group of characters), while the dungeon master controls a multitude of non-player characters. Each notable character has a character sheet, which contains game-relevant information about the character. Such informatio includes:


 * The character's name
 * The character's sex
 * The character's age in days. It is important to give it in days instead of years, because Artograch's calenders work differently from Terran calendars, there being 376 days per year instead of the Terran 365.25. This should be the chronological age, but for ease of computation, the biological age can also be cached.
 * The character's religion (gameplay-wise only relevant for characters who use Clerical Magic). This is optional, as character can also be atheists, following no religion at all.
 * The character's race
 * The character's background (if the character has one)
 * The character's attributes
 * The character's feats
 * The character's number of hitpoints (per bodypart), spellpoints and stamina
 * The character's equipment and inventory
 * The character's spells (if the character has any)
 * The character's status effects (if the character has any)
 * Any miscellaneous information that has limited relevance gameplay-wise (character biography, relationships with other characters, trivial information, etc.)

Body parts
= Modules =