Clan Biegmob

Clan Biegmob (Keldorni Etrandish: ; Gaildaurn: ) is the umbrella term for two closely related vampire clans who split off from the same now-nonexistent original clan. It may be the oldest vampire clan of all.

Goblin society on the Island of Keldorn before the foundation of the Keldorish state was one of the very few mortal societies that not only tolerated vampirism and secured a peaceful coexistence between the living and the undead (vampires to be specific), but had also elevated vampires to a very privileged position of effectively being a priestly class of shamans, which is in sharp contrast to the atheism and anticlericalism of every other vampire not belonging to this particular clan. Follwing the Great Exodus of 104 - which led to the creation of the Keldornish state - the clan split in two, with Biegmob Gwobon defecting to the Keldornish side and Biegmob Yelje remaining loyal to their fellow goblins in spite of the suddenly changing attitudes towards vampires.

Biegmob Yelje is assumed to be extinct, though with vampires, one may never know if there are still a few individuals or even whole communities hiding in isolation. Biegmob Gwobon continues to thrive to this very day, but is generally distrusted - in spite of their betreyal of their religious heritage, they continue to hold onto the spiritualism of their ancestors to a degree and derive powers from unorthodox sources.

Biolgwob
The Biegmob vampire has the vampire to assume the form of an "earth-man", which is essentially an Earth Elemental, albeit with a more humanoid shape. Vampires of the Biegmob Gwobon clan have to expend blood to activate this power, and this power passively drains their blood until they turn it off. In contrast, Biegmob Yelje are/were capable of activating and maintaining this power - at least for a while - without the use of blood through a religious ritual of some kind.

Biolwil
The Biegmob vampire has the unique capability of fufilling their needs for blood not from the blood of a mammalian animal, but from the root of a plant. This power requires some blood to activate, but once activated, for a while, it ensures the transformation from plant roots into blood that nourishes the vampire - effectively, it allows the vampire to use roots to postpone their hunger for blood. The name of the spell literally means "earth-blood" in the Gaildaurn language.

Bioldiwus
By combining earth or mud with his/her own blood, the Biegmob vampire is capable of fabricating skeletons and zombies out of thin air (aside from having to use dirt and blood). These creatures obey the will of the vampire, and are controlled by him the same way skeletons and zombies are controlled by a necromancer. Combined with the Biolwil power, a singular Biegmob vampire can single-handedly fabricate a whole army of skeletons if they continuously keep chewing on plant roots.

Wilshud (Yelje only)
Vampires from Biegmob Yelje are/were capable of forming unique blood bonds with mortals of their own race without turning them into vampires. Usage of this power involved a ritual where the vampire's blood was spilled into a chalice and ritually purified, so that mortals drinking it would temporarily inherit some vampire powers (such as superior speed, regeneration, superior physical strength) without turning into vampires or having a thirst for blood or phobia towards the sun.

Wildiwus (Gwobon only)
For betraying their fellow Goblins and Biegmob vampires, members of Biegmob Gwobon were cursed so they shall never be satiated by the blood of their fellow Goblin - instead, when feeding on Goblins, they would feel a fiery sensation, as if their bodies are set aflame. The more goblin blood they drink, the more their own blood turns into a flammable liquid ready to spontaneously combust any time, lest they undergo a ritual to purify their blood of the taint by abstaining from mortal blood for a week.

Experienced members of the clan have invented a technique of turning this disadvantage into an advantage - intentionally invoking the curse by drinking goblin blood, and using their own fiery blood in blood magic or with the powers Bioldiwus and Biolgwob. When combining Wildiwus with Biolgwob, the vampire turns into a Fire Elemental instead of an Earth Elemental. When combining Wildiwus with Bioldiwus, the fabricated creatures are fiery. The vampire himself, if sufficently experienced, can prevent the combustion of his/her blood via magical suppression.